That's a lot of information, I know, and perhaps you just want to know what the "best" combo is. 2-2-2, 4 … You can roll out of the recovery frames of most of your attacks. Please read the description too, there's important info here. I would personally rather have an SNS main that knows what they're doing than, say, a GS user that can't dodge for crap. No surprises here, but the Gold Rathian Sword and shield takes the award for the best raw damage. It is however, useless on any weapons that already have a full bar, such as the Nergigante weapons. Examples of how to best utilize this ability include capitalizing on a knockdown. You are right about it comming from the past MH games. From here you two options. Tldr; mounting gets worse the better the group is. It absorbs energy from its environment to heal … I'm unsure if this affects elemental damage when you have. If you press circle, you will do. You can deal damage, support and control the flow of the hunt. Note: I am unfamiliar with Xbox controls, so all controls are listed with PS4 in mind, sorry!, MHWorld: Some Info on Elemental Damage, Caps, and Critical Element, Monster Hunter Damage and You: A Brief Overview, The Knight of Mushroom [Para Support SnS Loadout]. I've been running a paralysis SNS and I love it. A staple of the Stylish Bomber playstyle, Great when paired with a sleep build. While the SnS playstyle might be more intuitive than other weapons, playing the SnS well takes just as much skill as any other weapon. Not only that, but this move also gives you temporary immunity to being flinched/knocked back from certain attacks, including your teammates'. This is for stuff that I wasn't sure where else I could fit it. The second attack of the basic three hit combo. Discover the magic of the internet at Imgur, a community powered entertainment destination. As I've mentioned, the key feature that makes our weapon unique is our ability to use items without sheathing, and the more you play SnS, the you'll learn to take advantage of this. For weapons like GS and hammer, the focus is more on sharpness and raw damage, on faster attacking weapons like SnS it relies on exploiting your opponent's weaknesses. If it's a fight where you need to spend a lot of time rolling, it becomes less useful. changed all Critical Element values to 135%, the same multiplier bow, SnS and DB have by default. If you need those slots to fit certain skills into your build, you may very well be off picking a weapon that doesn't follow this rule. Finally, because the SnS is a weapon that hits frequently, it synergizes well with exploiting elemental weaknesses and applying status effects. This is an incredibly common misconception. MHW Iceborne Best Sword and Shield [Blast] Blast is technically not an elemental status, but for a fast-hitting weapon like SnS, this is still a very powerful status to pick, and the . MHW Iceborne Build SnS – Safi’jiiva SnS … You're also free to use your slinger without sheathing, which is especially nice as you can instantly react to a monster flying with a flash pod, or a burrowing monster with a screamer pod, or dung pod an interrupting Bagel Goose, all without missing a beat. So I'd like to know if there is … That alone makes it confusing, but it gets even messier when you try to compare between decoration slots, augments, sharpness, and affinity. who the actual fuck cares what randos think about your choices in weapon. With the SNS's ability to take items instantly I was able to heal the team to max health before Teostras next devastating attack. Also if you have any recommendations on sections I should add, or for the formatting, or anything else, I'd love to hear that as well. Gives our elemental damage the ability to crit, which is very good for us. Generally you will always want to pick whatever the monster has a 3-star weakness to. I really hope hunters give the SNS a chance its just so satifying to help/save the team and proving how versatile the weapon really is. Our handy guide will outline the very best MHW armor sets that you should consider crafting. It just feels good if the monster is in rage mode and you mount it for the team to regroup and give devastating damage. Anybody who calls the SnS a beginner weapon is a beginner themself. I know with the new augment system you can go even further with adding elemental damage. All 4 blue fish and 2 blue vegetables. Sword and Shield is also above average in comparison to other weapons when it comes to mounting. Even HH is about doing damage while amping your parties damage. I know the Sns is not flashy and the damage output is not as satisfying as other weapons but the SNS imo is the most versatile of all the weapons. MHW is my most played game this gen, I'll be so happy to see MHW:IB optimized for the PS5 with even faster loading times. less Tools, My friends: "arch tempered Vaal is so frustrating, the damage over time forces you to retreat and drink a potion every 10 seconds! MHW Build Iceborne – Sword and Shield Build Guide. Also worth mentioning that the slinger is usable as normal without sheathing. It's very capable of getting at least one knockout on a monster in solo play. This move is very important in our skillset. Just got back to playing it when the festival came up. Press J to jump to the feed. This section will be about how to choose the appropriate SnS for the encounter, this is something I'm still learning myself and I'll be sharing what I've discovered so far. Being able to paralyze, knock out and mount easily is just too good. If you press triangle, you will perform a mounting attack. SnS shines when it comes to exploiting elemental/status weaknesses, but as a general rule of thumb, once you pick out the appropriate weakness, you will usually want to go with the weapon that has the highest raw within that element. With this skill you unlock elements on certain weapons that are potentially better. The shield gives decent blocking ability while also available for skull bashing and you can use items and the slinger with it … I'm nobody special in this community, but I have been playing SnS almost exclusively since Tri. When I join a quest or people ask me what my main weapon is. Press question mark to learn the rest of the keyboard shortcuts. An increase to our raw damage, and at higher levels, affinity. Triangle again will do a Thrust. But getting anywhere near its top damage output is a lot more challenging than most weapons. While elemental damage is better on SnS than most other weapons, raw and affinity still seem to be king in this game. or "Is the Sns even strong? " For Iceborne SnS, your comfiest one should be Safi’s Shatterfang. It can be very fun to play in a group. I myself thought about maining SnS in mhw but choose CB instead. Deals around same damage as other weapons if you know what you are doing and has the extra ability to use slinger/items while unsheathed. It's like I said. They really helped the weappn feel more versatile! Hits with shield first, and then your sword. Hits register every 0.5 sec, instead of 0.72 sec. Bludgeoner Green … Sure, the TA experts post times that aren't hugely behind other weapons. For quite some time after the release of Iceborne, however, Gold Rathian weapons were the best non-event weapons in MHW. I main SnS in MHW and I feel dissapointed on the stigma the Sns gets. This is big because it allows us to correct our positioning without sacrificing DPS, and is one of the best additions to SnS in MH:W. While I'm not sure if it's optimal in terms of DPS to just continuously spam the triangle combo, it does help you stick to your enemy. The looping no bash combo is pretty strong though. I main SnS in MHW and I feel dissapointed on the stigma the Sns gets. I personally haven't used this on SnS yet, but with all of the affinity we end up with from other skills, I can only imagine it's good. Much like the dual blades, the SnS is capable of an unending flow of aggression.